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kHyal featured on Knotwe — Surface Designers to Watch

JULY 2014 | Knotwe

11 FiberArtists/Textiles/SurfaceDesigners to Watch

tour de force of energy and creative vivaciousness. kHyal is an innovator impervious to boundaries. The work pulsates with infectious energy deftly combining visual cues that strike many chords. Her work is featured internationally.

kHyal featured on Knotwe

European Road Trip | Summer 2014

Photos by Karl Heine.

JUNE 2014 | Germany, Switzerland, Italy, France

Our Summer 2014 European road trip included a loop around Germany, Switzerland, France, and Italy — where we participated in Art Basel, stopped in at the Cannes Lions, met with international partners and explored art, design and culture.

ART BASEL
I debuted my MegaGlam “I Do What I Want” action apparel at the preview of Art Basel, making the rounds to the main show, Design Miami/ Basel, Liste, Scope, 14 Rooms and later attending the Swiss Design Awards. A blend of street fashion and performance art, the work relies on interaction and impromptu, unexpected mashups with physical space, art, design and other humans — which Karl is kind enough to document. At Scope, we dropped off a batch of Weather sKwirl paintings to our gallery friends at C-Arte, which will ultimately find themselves on the exhibition walls of Solange Guez Contemporary Art in Buenos Aires. And, we were featured in CC’s Lifestyle’s Streetstyle picks.

During Art Basel week, our basecamp was in Zurich by way of Düsseldorf, where we explored the scene, visited with an artist friend from the US, and photographed street art, street life, architecture and decay.

MILAN DESIGN
We took a train from Zurich to Milan for three days of design exploration, which included an obligatory stop at Duomo di Milano — plus, the Fashion District, Brera Design District, and Leo Burnett Milan. We loved seeing Cracking Art Group’s “L’arte Rigenera L’arte” installation at Castello Sforesco and our visit to the Triennale di Milano where we took in ”Italian Design Beyond the Crisis,” “No Name Design,” and “Italian Design Icons.” The museum’s lobby also houses a permanent showroom for our friends at Materials ConneXion — the most extensive research center for innovative and sustainable materials — which Karl is a New York member of, and where we will both be on the materials jury in mid-July.

FRENCH RIVIERA
After our time in Milan, we rented a little Fiat and headed to the French Riviera, visiting Monaco, Nice, Antibes, Cannes, Sainte-Maxime, Saint-Tropez, Hyéres and Toulon. We arrived in Cannes just in time for the tail end of the Cannes Lionsthe world’s biggest celebration of creativity in communications — where our hotel beach had been taken over by Google and we met other creative professionals from around the globe while dipping our toes into the cooling ocean where the main festival venue sits on its own little beach.

After three days in Cannes, we headed to Toulon along the coast to Saint-Tropez, then through the mountains, on some of the steepest, narrowest, hairpin-turn roads we’ve ever experienced. My attempts at photographing this adventure didn’t do it justice, but Karl’s expert driving skills came in handy. Even the flat straight sections of this leg our trip were filled with narrow roads married to deep ditches on either side, but the ever changing terrain and dozens of vineyards we drove past provided eye candy to be thankful for. At last we landed in Toulon, where we had a meeting the follow day, so drove a bit further down the coast the stay at the port of La-Seyne-sur-Mer which was one of our favorite unexpected destinations. We spent hours in the charming streets photographing our favorite street art, architecture, signage and decay. Unlike most of our other destinations, there were no tourist attractions, luxury shopping or chain stores, which we truly appreciated.

Our visit to Blackbody was a thrilling scientific adventure. We stumbled upon the company in our own backyard, just a short walk from our office in Manhattan last year. Because of Karl’s passion for lighting design, the new showroom windows on Greene Street drew him to investigate which is how we met Steven, US Sales Director, and later founders Bruno and Alessandro. Karl has worked with LED lighting for years, and started using Philips OLED product as soon as they became available, but after a visit to Philips U.S. Headquarters last year, we were disheartened by the lack of creativity and innovation in the OLED sector. Blackbody brings some of the world’s top designers together to work with their pioneering OLED technology to produce an array of high-end design lighting, luxury accessories and automotive solutions for premium international brands. Our tour of the clean room, design, and production facilities was one of the highpoints of our trip. And, we got to wear Tyvek suits and surgical masks, which is my kind of DEVO space age throwback fashion.

FLORENCE, JUST BECAUSE
Our next meeting was a few days off in Fabriano, Italy, so we left Blackbody in Toulon, France and headed northwest along the coast and through Genoa. We landed in Florence that afternoon not having any idea it was Festa della Cultura San Giovanni Battista, Firenze. Our hotel was footsteps away from many of the main attractions including Michelangelo’s David, and the two fake ones. Although we explored the mainstream streets, we also headed off the beaten track after visiting the Florence Design Academy. Thanks to our artist friend Clio Newton, who we visited in Zurich, we knew about the Museo di Storia Naturale “La Specola” — a magical place including ten rooms of anatomical wax figures from 1656 through the 1700s. Although it was just down the street from where thousands of tourists swarmed, there was only a handful of other visitors at this charming museum.

FABRIANO, HOME OF THE FIRST WATERMARK
We went to Fabriano for a meeting with one of our materials partners, a supplier to Karl’s cottage company DesignerJournals. But with Fabriano, came the Museo della Carta e della Filigrana, housing some of the oldest presses we’d ever seen carved from logs, dozens of watermarks, and holding live demonstrations of paper making and watermarking using ancient techniques. The watermark was founded in Fabriano over 900 years ago. That’s pretty cool, even for a pixel-lover like me. (Karl loves paper, so we are a well-balanced pair.)

VENICE BY WAY OF MAROTTA BEACH AND BOLOGNA
After leaving Fabriano, we were headed to Bologna, a good stopping point before our next morning’s plan to be in Venice. However, we saw the ocean from the Autostrade, and longed for the sea, so we randomly chose an exit and drove immediately toward the water, where we found plenty of parking and one of the best (and cheapest) seafood and pasta meals of our life in a little outdoor café on the edge of the beach in Marotta, a coastal village located by the Adriatic Sea. When we happened upon it, it was mellow and beautiful, an un-crowded welcome respite. We didn’t have much energy left by the time we reached our hotel in Bologna on the outside of town. Luckily the hotel restaurant was also above average like all of the food seems to be in Italy. And, the drive through the Italian countryside with its miles of sunflower fields and old farmhouses was postcard perfect.

1500+ miles later, we landed in Venice for Karl’s birthday, and stayed two nights before heading back to New York, in Sant’Elena. It was great to turn in our car and travel by water taxi and on foot. Our hotel was once an original Venetian convent and had two sweeping marble spiral staircases off the lobby and a courtyard garden. Sant’Elena is the greenest part of Venice with a beautiful waterside park, and is very peaceful. A great place to escape the hoard of tourists, yet only a twenty minute walk to anything else you’d want to see. Highlights of our time in Venice included: the Peggy Guggenheim Collection, Museo della Musica, Basilica di Santa Maria della Salute, and my favorites — fundamentals biennale architettura and Palazzo Franchetti Lisson Gallery and the current exhibition Genius Loci — Spirit of Place. It was also fantastic to meet architect Fred Van Brandenburg from New Zealand during the reception of his show “Unfurlings” which showcased the design models he created for the Marisfrolg Fashion Headquarters in Shenzhen.

LINKS:

Basel, Switzerland:

Milan, Italy:

French Riviera:

Florence, Italy:

Fabriano, Italy:

Venice:

Hotels we recommend:

 

 

SoNo Spaces Featured on The Whiteboard

MAY 2014 | The Whiteboard

Reposted from The Whiteboard, advancing entrepreneurship in Connecticut.

Stamford Area Coworking Is Diverse and Growing

By Kim Demers

Coworking is not new to the startup, freelance or techie world. There are more than 780 in the United States (when there was one in 2005), and the trend is growing in all corners of Connecticut. 

Last week, The Whiteboard talked with Katherine Warman Kern of COMRADITY, Karl Heine of SoNo Spaces and Sarah Robinson and Peter Propp of The Stamford Innovation Center and WorkSpace Stamford – four prominent voices in the coworking community in southwestern Connecticut, and members of The Business Council of Fairfield County’s Shared Workspace Initiative.

For many, coworking is the future of how we work.

Why? People are tired of working in cubicles. Coffee shops can get loud and crazy. And, at a certain point, working from home doesn’t work – it can be isolating and then there are distractions. Raise your hand if kids, a pet or spouse hovering near your workspace has ever hurt your productivity.

These are the main reasons why coworking got started, and why the number of shared workspaces has grown substantially in the last two years.

Coworking helps indie businesses, freelancers and startups recapture the best benefits of an office environment, specifically, community, collaboration and inspiration, without giving up the best perks of working for yourself: flexibility, independence and doing what you love to do.

Each place has its own vibe. The beauty of coworking is that it can come in different stripes. Some spaces accept everyone. Many other coworking communities are specialized on entrepreneurs and business startups, innovation, social enterprise or creative professionals, for example.

These spaces are stimulating, inspiring, and fun. Members love to come to work and stay for the increased levels of productivity and community. A community that is helping to grow the local economy.

If you’re starting to think you might need a change of scenery and live in the Stamford area, consider these shared spaces, only some of the 12+ in Fairfield County:

SoNo Spaces

SoNo Spaces, is a vibrant place in the heart of historic South Norwalk, or SONO as it is affectionately referred to, for creative professionals to find their ah-ha moment.

SoNo Spaces
It looks cool, because it is cool.

“We created an open-share environment as an extension of the way our own work styles have evolved,” says Karl Heine, who runs SoNo Spaces with his wife kHyal. The couple had begun to work remotely, from places like Paris and Berlin, and became interested in the share culture cultivating in New York because of the rising cost of real estate.

“We believe there’s a pretty tightly woven relationship between inspiration and education,” Heine said. “Over the years, we’ve hosted New York guests for collaborative events, workshops and talks on a range of topics, including gourmet typography and hand lettering through Push Workshops, as well as special events to bring together the creative community.”

Long before Hurricane Sandy, their North Main Street space had already become an inspiring and trusted gathering place for Norwalk’s creative community. When many were out of power during the storm, Karl and kHyal opened their door to any professional in need of space and a place to charge laptops and phones at no cost. And, SoNo Spaces quietly opened later that year.

Its location close to I-95, Norwalk Harbor and the Long Island Sound, combined with its architectural authenticity, have made SONO a vibrant, thriving community to work, live and play. It’s also a cultural mecca filled with highly-skilled creative talent. SoNo spaces offer access to this creative marketing community, including those in the design, interactive, creative services and tech sectors. The space has been a magnet for businesses that want easy access to recruit top-quality talent, and creative professionals that want to grow alongside like-minded individuals.

SoNo Spaces provide all the technical amenities, as well as hosting a creative, idea-rich environment that inspires networking and collaboration. They offer desk space or private offices on a relatively short-term basis. It is a less expensive and flexible option – and not more space than an entrepreneur or startup team would need.

Walking distance from the Metro North train station, SONO makes it easy to toggle between New York, Connecticut and Boston. Blazingly fast high-speed WiFi, secure 24/7 access, use of their swanky lounge and an open and friendly environment to co-mingle are just a few more of the available perks at SoNo Spaces. Click here for more information.

See the full article here.

creativeplacement promo wins in FPO Awards

FPO Awards | Creative Placemints by creativeplacement

Proud to have worked with Karl on this fun project!

The FPO Awards is a judged competition organized by UnderConsideration, celebrating the best print work from around the world during 2012 – 13. The FPO Awards reward the most successful combinations of design and print production. A panel of five judges convened in Austin, TX on June 21, 2013 to collectively select the 111 winning entries to be included in this website and a printed book, published and distributed by UnderConsideration.

FPO Awards Creative Placemints

Excerpt:

CLIENT

cre­ative­place­ment pro­vides 25 years tal­ent of sus­tain­able solu­tions. Our exper­tise is in pack­ag­ing, print, inter­ac­tive, and adver­tis­ing pro­fes­sion­als. Senior level through emerg­ing tal­ent build­ing brands, agen­cies and design firms through­out the greater New York Metro area.


BRIEF

We wanted to show off the metal­lic nature of our illus­trated type. Foil stamp­ing was the only option.


APPROACH

We’ve always loved humor in mar­ket­ing and adver­tis­ing and we’re not immune to play­ing with words our­selves. So we bring you “Cre­ative Placem­ints”, a deli­cious play on words. The label needed a styl­ish retro feel with a mod­ern twist. We used Ter­raskin for the sub­strate, which is highly sus­tain­able. The main focus was to high­light the illus­trated type with cop­per foil to achieve our desired effect. The matte var­nish allowed the label to dis­ap­pear so it looked like it was directly printed on the tin.

See the orignal post here.

Inside 3D Printing Expo New York 2014

Yesterday I attended the expo segment of MediaBistro’s Inside 3D Printing at the Jacob Javitz Center in New York. Perhaps I was jaded by having been at 3D Print Show, a European trade show that made its debut in New York in February at the Metropolitan Pavilion, or maybe it was the bleak corporate abyss of the Javitz Center, but I left feeling uninspired. BigRep, the Berlin-based large format 3D printer company was not present, nor were the students from Slovenia who founded Print GREEN, a laser printer that uses grass as its medium, both companies have bold ideas and a unique perspective. It felt reminiscent of a tiny slice of the medical device shows that Karl and I sometimes attend, but with less of the innovation. (Yes, we sometimes attend medical device trade shows because we love science put into action through innovative product design.)

Then it all made sense. On my train ride home, I flipped through the copy of TCT + Personalize included in the expo materials I received at registration, which is about 3D printing, additive manufacturing and product development. Inside the back cover in the CTRL-ALT-DEL section was an article entitled “Will 3D printing fall victim to its own popularity?” by Rose Brooke. In summary, Brooke points out that the speed at which 3D printing has been popularized has put it at risk for an exodus from “cool.” Agreed. Since Karl and I have been involved with 3D printing for over six years, we are not particularly wowed by seeing dozens of examples of 3D printed bunnies, for instance. And, yesterday, I felt like I was walking down aisles of offerings that were essentially the same in slightly different boxes, with slightly different functionality, competing like the commodities they are becoming. Because of volume in choice, and the race to lower pricing, it doesn’t feel like the right time to purchase our next printer. It feels like a time to let the competitors battle it out while we watch and learn from a distance. And, as usual for us, we find the Europeans do everything better when it comes to design and style — including trade show design, so in comparison to 3D Print Show, this event was just not interesting. I snapped a few photos of the more ambitious products showcased, like a 3D printed drum set and a 3D printed hot metal car, but the sophistication of the designs was lacking. Yes, it’s amazing technology, but WHY does everything produced this way have a predictable sameness, almost as if created all by the same person? We know this will change, too. And, we can’t wait.

See my previous post about about 3D Print Show here.

Don’t let my opinion sway you, investigate the sponsors and exhibitors virtually on your own, here:

Freestyle Fashion Conference: The Future of Wearables

Freestyle Fashion Conference Wearable Tech

The second Freestyle Fashion Conference took place on March 29th at LIM College in New York. An all day event broken up into five segments with a choice of three sessions in each presented by top industry professionals, with topics like brand building, pop-up retail, experiential design, ecommerce, content strategy and crowd funding. Plus, opportunities for networking at breakfast, lunch, in-between sessions, and at an after event reception. My primary interest in going was The Future of Wearables session.

The session was led by Dr. Amanda Parkes, Founder of Skinteractive Studio and Chief of Technology and Research at Manufacture NY. I joined MNY’s pilot program when it launched in 2013 to support the garment district and the local design economy, although at the time I had no intention of really taking part beyond attending events as my one-of-a-kind fashion was shown and sold as fine art, and there was no mention of their later involvement in the wearable tech space. In fact, I only learned of Dr. Parkes involvement in MNY last week when I saw her speak at a panel at Wearable Wednesday NY Kickoff. As I told Rob Sanchez, MNY’s Chief Strategy Officer — who I run into frequently and was sitting behind me in the The Future of Wearables session — Amanda Parkes is Manufacture New York’s Sabine Seymour. That wasn’t meant to discount the work Parkes does or who she is as an individual, it was to acknowledge that she is a powerhouse. (See Dr. Sabine Seymour’s work on her company website, Moondial.)

The panelists included Christina Mercando, Founder & CEO of Ringly, a company that “designs and crafts jewelry and accessories that connect to your phone and notify you about the things that matter most;” Corrie van Sice, Biomaterials expert, and former Head of Materials Research at Makerbot; and, Dr. Dan Steingart, Assistant Professor of Mechanical and Aerospace Engineering at Princeton University, an expert in flexible, printable, and stretchable battery technologies.

It always makes me laugh when I hear how women don’t want geeky unisex gadgets where the only difference on a wrist-worn device, for instance, would be that the strap was pink. I so disagree! I love nerdy devices beginning with my 1980s drum machine and MIDI controller, my first generation iPod that was the size of a small brick, and including the Misfit Wearables Shine I received for supporting their Indiegogo campaign in 2012. That being said, I’m afraid the products offered by Ringly don’t interest me personally, but I realize that this is counter to most, and this company will no doubt be extremely successful. Similarly to the handbags created by emPOWERED with inner pockets containing phone chargers. The designs are not something that I find appealing, but they sell out quickly, which means there is high demand in this sector. I’m on my 6th Mophie product, which I hope will get thinner and lighter in future, and that their QA/QC team will work with materials experts to correct surface issues. Everyone of my Mophie battery cases has gotten quickly nicked and scratched, looking battered and beat, not cool, geeky or chic. Because of this, I bought a couple of their bricks, one of the outdoor rubber encased ones, and a stainless steel version, both of which are materially sound, and that I find aesthetically appealing. (I can also throw them in any bag I happen to be carrying so am not limited by chargers that are part of a bag.) I think the fact that Ringly is looking for ways to improve device etiquette is a good thing, but I’m not sure hiding the fact that you are filtering calls through other benign looking objects is necessarily doing society any favors. It also implies you might be weighing your options at every moment, waiting to act on better offers the moment they buzz your ring. Mercando ended her presentation with a Mark Weismer quote: “The most profound technologies are those that disappear.” And, I agree. Though sometimes I like my technology to disappear in a geeky gadget I can show off, not hide.

Corrie van Sice has a unique combination of scientific and artistic skills. Prior to her former position as Head of Materials Research at MakerBot, van Sice was questioning how natural organisms produced the materials they housed themselves in, such as shells. She looked toward chemistry at a cellular level and through an aggregation process. Corrie currently partners with biologists, artists and designers to develop technologies. Her background in rapid prototyping make her insights on the implications of advanced technologies relevant to a wide spectrum of development. And, although I can’t dissect her contributions to this panel into product reviews, I found it extremely interesting and compelling.

The world is racing toward the work Dan Steingart is doing in that we all want longer lasting battery life, and those who figure out how to power our devices the longest, in the most unobtrusive form factor, will not only reap great financial rewards but solve a problem that more increasingly befuddles humans each day. Dr. Steingart started his discussion with the White Guys Wearin’ Occulus Rifts tumblr, so he is obviously part comedian, but the thrust of his work is in developing flexible, printable, and stretchable battery technologies. He noted that fashion can take over the wearable space, and works on how to power devices and textiles effectively. I’m anxious to see how his research in Energy density and cell performance unfolds. (Pun intended.)

It is clear that the wearable space warrants more collaboration between fashion and technology experts, and these are exciting times. They are especially exciting to me when scientists get involved. I would have been happy if the entire Freestyle Fashion Conference was a day featuring this topic only.

AWE:NY | Augmented World Expo 2014

Augmented World Expo New York 2014

Augmented World Expo New York took place on March 25th at NYU Polytechnic School of Engineering in Brooklyn. The event was was broken up into two parts, early afternoon sessions for developers and an evening program for non-technical professionals, with networking and dinner in between for all attendees and a small number of AR exhibitors. I attended both sessions and counted about six other women in the first session of about 100 people attending. The general program in the evening added a significant number of women to the mix, though still heavily unbalanced. Seems things haven’t changed much in gender ratio working in this segment of technology.

Here’s a brief rundown of the event, easy to reference links, and my notes in areas I thought others might appreciate.

Developer Sessions

Intro to Augmented Reality SDKs for Developers

This session consisted mainly of tutorials and included the following presenters:

Patrick O’Shaughnessey, Founder, Patched RealitySDK Development with Unity
Martin LechnerCTO, WikitudeWikitude SDK
Janet Kim, Technical Manager, MetaioMetaio SDK
Blair MacIntyre, Professor, Georgia Tech, Open SDK for the Web
MacIntyre professed that he had been working in AR since 1991, certainly longer than most.

What is an SDK?

For less technical readers, don’t be alarmed, an SDK is NOT related to an STD. An SDK as defined by wikipedia is:

A software development kit (SDK or “devkit”) is typically a set of software development tools that allows for the creation of applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar development platform.

The Glass Class: Designing and Developing Apps for Wearable Devices

Mark Billinghurst, Director, HIT Lab New ZealandDesigning for Wearable Devices
Billinghurst was originally scheduled to present his session via Skype but couldn’t make it work from New Zealand, but you can check out his work at HIT Lab at the link above.

Allen FirstenbergGoogle Glass Community, Thinking for Google Glass

Firstenberg described himself as software developer, mostly working on business back end development, who got into Glass on a whim. He has been a Glass Explorer for a year and is GDE (Google Development Expert) for Glass in New York, but is not a Google Employee. However, he does have forthcoming book entitled Think in Glass: Discover, Design, Develop.

Firstenberg started off his talk to developers with some basics. Designing for Glass is different than designing for other eyewear or wearable tech, he noted. Most of us are by now familiar, at least broadly, with this product, but may misunderstand it. Built with a camera on front, most of the time Glass is used in idle mode, so it’s not on, and not recording the general public’s every nuance as Glass users walk through crowded streets or loom in coffee shops. The surface on the outside is a swipe able screen, and the controls are basic. A microphone is pointed at you, and the device is mostly voice command driven. The prism in front lights up when Glass is actively doing something, but again Firstenberg insisted, it is mostly idle when worn, not recording anything. The working mechanism uses an Android OS and sits in the wearer’s peripheral vision and isn’t much more obtrusive than regular eyewear. Glass contains a “glanceble” user interface and uses auditory cue for things like email. Purportedly, most people don’t stare into interface for more than 5 minutes at time. It’s a standalone device that doesn’t really work on its own, it collaborates with other devices like PCs, smart phones and tablets. Current models are built for the right-side only.

Allen Firstenberg’s Design Principles for Google Glass:

  • Design for Glass: Microinteractions to compliment other devices
  • Don’t get in the way: Supplement reality, Do not replace it
  • Keep it relevant: In time and space
  • Avoid the unexpected: Read our minds
  • Build for people

Glass is not augmented reality or trying to be but it takes approaches that AR systems use. Both can learn from one another.

Coincidently, on the day of the expo Google announced a partnership with Italian eyewear brand Luxottica, the world’s largest producer of sunglasses including Ray-Ban and Oakley brands, to design “innovative iconic wearable devices.”

General Sessions 

The Augmented World: The Rise of Smart Eyewear

Ori Inar, CEO, AugmentedReality.orgWelcome to the Augmented World

There is a new definition of “interactive” = being able to manipulate or control the world via wearables and the internet of things. The first known use of the word “interactive,” accordingly to Merriam-Webster, was in 1832.

  1. From Gimmick to Value
  2. From Mobile to Wearables
  3. From Consucmer to Enterprise
  4. 3D-fy the World
  5. The NEW New Interface (Getting rid of computers and mice, on to more natural interface with the world and computing. “Human World Interaction.” Augmented Reality will be the new display to replace the mouse and keyboard.)

Dan Cui, VP Business Development, VuzixThe Rise of Smart Eyewear
Pete Wassel, CEO, AugmateAugmenting the Enterprise
Barry Navan, Digital Products Innovation, HBO
Allen Firstenberg, Google Glass Community, OK Glass, Now what?

Augmented Reality: Changing the World in Marketing, Media, Entertainment, and Education

Lisa Hu, VP Business Development, BlipparMarketing
Jon BurnsPartner, Ad DispatchToys
Oriel BergigHead of Labs, Flyby MediaSocial Media
Brian HamiltonVP Sales, DaqriEntertainment
Lynn VoorheesPresident, Pear EnterprisesEducation
Mark SkwarekCEO, Semblance, Games 

The Future of AR and Its Impact on Society

Joseph RampollaAugmented Reality Dirt Podcast
John Havens, Founder, The H(app)athon Project
Ken Perlin, Professor, NYU Games for Learning
Steven Feiner, Professor, Columbia University
Trak Lord, Head of US Marketing, Metaio

Exhibitors

The dozen exhibitors at AWE:NY ranged from graphic designers and electronic music publishers to competitors to Google Glass, Vuzix — and, competitors to our SoHo officemates Layar, Metaio.

AugmentedReality.org
Arqetype
Augmate
Daqri
DubFiction
Embedded Vision Alliance
Metaio
NYC Poly
Patched Reality
Pear Enterprises
Semblance
Vuzix

The mother of the AWE:NY takes place in Santa Clara, California from May 27–29, 2014. Check it out here.

Karl Heine on creative professionals panel: Work! The job market exposed? | Graphic Artists Guild, NYC

MARCH 26, 2014 | GRAPHIC ARTISTS GUILD, NEW YORK

Work! The job market exposed?

Panel Discussion of Illustrators, Designers, Art Directors & other Professionals at Pratt Institute/Manhattan, 144 West 14th Street, Rm 213, New York, NY.

Featuring:
- Karl Heine, Creative Recruiter, creativeplacement.com
Debbie Millman, Sterling Brands, Writer
Victor Koen, Award Winning Illustrator
- Doug Jaeger, Partner, JaegerSloan Inc
- Louisa Saint Pierre, Director, Bernstein & Andruilli

A discussion of issues related to illustration, web design, marketing, art direction, technology and other related issues for everyone who works with in the graphic arts industry.

Karl Heine at the Graphic Artists Guild NYC

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